The new talent system let you assign points into a tree of abilities every level or so. Instead, you’re given a menu of abilities that unlock at pre-defined intervals, and at those intervals you’ll pick one from three. It feels, immediately, less RPG-y that by not assigning points every level (or in Cata, every other level) you’re making less choices. But, I do agree with Ghostcrawler who pointed out in his blog that “you will have more choices that *matter*.”
The new talent system let you assign points into a tree of abilities every level or so. Instead, you’re given a menu of abilities that unlock at pre-defined intervals, and at those intervals you’ll pick one from three. It feels, immediately, less RPG-y that by not assigning points every level (or in Cata, every other level) you’re making less choices. But, I do agree with Ghostcrawler who pointed out in his blog that “you will have more choices that *matter*.”